The stats of an item can seem intimidating at first, but d2r items apart of weapons, all objects have the same appealing statistics. For example, you've got an hdin, and you should focus on items with higher casting speed as well as all res. as well as mana and life are crucial as are items like damage reduction and on and on. It can take a lot of time to figure out what the maximum rolls are, but instead of stressing about it, find the top winning statistics for the items you're interested in.
Like Spirit, it's so crazy good! Many statistics are crucial, such as res, fcr mana, life and all other abilities. Even if you have a low roll anything with those beneficial stats is going to be a fantastic item to use (and may even have some worth).
If the mods for the item are odd things like + light radius decreased stamina drain, % chances to trigger ineffective abilities, reduced length of poison or length, etc. Certain of those modifications are very useful in unique combinations of gear in other words, they're not worth it. Don't fret about the max or minimum roll If a particular item contains a large amount of positive items (even poor quality things) it's worth keeping.
My experience with the particular section has been largely positive. I've received mostly positive feedback to my posts of excitement for newbies about overcoming Normal and then Nightmare and finally my trip through Hell. A majority of people are comfortable with the fact that all of this is very new to me, and I'm actually enjoying it in the beginning. Particularly in this sub-forum, I'd have positive comments to make.
The areas that aren't as positive don't only occur in Diablo. I've experienced it during my experience playing ESO too. When I reached the end of my game there I'd come across articles, build guides or even engage in conversations with others, and I'd be told I was not able to create end game content using the builds I'm running. Then I'd be told that Buy D2R items Switch I couldn't complete the task because my build was not capable of it.